Tree of Savior Future Cryomancers Exploring
Cryomancer, like in other MMORPG, is not a hard hitting mage class. It utilizes crowd control abilities, which can be effective when clearing higher level dungeons with a party.
1. Ice Bolt
- Ice Bolt deals about the same damage as Energy Bolt, but it hits harder on a target that is weak to ice.
- Ice Bolt hits up to 3 enemies and it goes on cooldown(15s) after casting(2s) it 3 times.
- Ice Bolt occasionally freezes enemy for 2s and it rarely freezes the boss.
- You are most likely going to master this skill since Cryomancer lacks damage spell.
- I strongly suggest mastering(level 5) Ice Bolt: Freezing Probability since it adds 50% freeze rate.
2. Ice Pike
- This is Cryomancer's bread and butter skill. So I strongly suggest maxing this skill first.
- Ice Pike damages everyone that stands in it's way and it freezes enemy more frequently than Ice Bolt.
- It going on cooldown(60s at level 1, 32s at max level)after casting it 2 times.
- It is most effective to combo with Ice Wall
3. Ice Wall
- This is what seperates a good Cryomancer from a bad Cryomancer. There is no point of playing Crymancer if you can't use this skill effectively.
- Rank it up to 6 walls. Otherwise, it is a bit lackluster.
- Enemies touching the wall has a small chance to freeze.
- Enemies standing on the path of Ice Wall rises up with the wall.
- When attacked, Ice Wall deals AoE damage to enemies.
- The possibilities are endless. You can trap enemies in the wall to set up for Ice Pike combo or just create an obstacle so you can loop around your enemies.
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4. Ice Blast
- Defrosts frozen enemies in front of you and deals a bit of damage.
- It goes on cooldown(about 60s) after casting(0s) it 3 times.
- There are some combo potential, but it is one of the weaker spells. Can't say anything good about this spell.
5. Subzero Shield
- Blocks any damage for 3 seconds and it may freeze attacking enemies.
- Level 1 is enough for this skill.
- It goes on cooldown(20s) after casting(0s) it 2 times.
- It is somewhat tricky to time.
- It doesn't have much use other than in boss battle.
- Not completely necessary skill to have, but useful none the less.
6. Gust
- Knocks back (almost)everything in it's way!
- Level 1 is enough for this skill.
- It goes on cooldown(20s) after casting(0s) it 2 times.
- It can push back obstacles, bosses and cancel enemy spell.
7. Snow Rolling
- You can absorb enemies inside the snow ball by rolling over them and deal damage over time. Of course, it can't trap bosses.
- It is advised to max this spell.
- It goes on cooldown(about 60s) after casting it once.
- For some reason, it can absorb traps and player made obstacles. There is a bug where you can't move after absorbing Ice Wall.
- Do not use this spell against bosses.

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